Animation
Any Style. Any Character.
Capture the performance, then map it onto the rig you actually animate — stylised, realistic, four-legged or two.
- RETARGETED
- Your rig, your proportions
- EDITABLE
- Curves you can keep working
- REUSABLE
- One take, many shots




What it does
Rig mapping
Bone mapping, reference poses and scale conversion into your skeleton.
Timing control
Retime a take without recapturing it.
Key reduction
Fewer keys to hand-polish afterwards.
Style-agnostic
The motion carries; the proportions are the rig's business.
Capture Movement.
Use It Anywhere.
Turn real performance into editable motion for animation, AI video, games, virtual production, robotics and more.
No suit. No markers. Just motion.

