Game development
Motion Capture Without the Mocap Stage.
Capture locomotion, combat and emotes from ordinary video, clean them, and export straight into your engine's animation pipeline.
- ENGINE READY
- Unreal and Unity presets
- ROOT MOTION
- Preserved or removed
- ITERATE FAST
- Capture in an afternoon




What it does
Locomotion sets
Walks, runs, turns and stops captured as a consistent set.
Combat
Attacks, reactions and recoveries from a real performance.
NPC motion
Idles, gestures and background life in volume.
Emotes
Short, reusable performances for players.
Cinematics
In-engine story beats without booking a stage.
Prototyping
Real movement in the build before animation time is committed.
Capture Movement.
Use It Anywhere.
Turn real performance into editable motion for animation, AI video, games, virtual production, robotics and more.
No suit. No markers. Just motion.

